Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth and biding his time until he can reforge the world in molten fire.
Soon, Deathwing the Destroyer will return to Azeroth, and his eruption from Deepholm will sunder the world, leaving a festering wound across the continents. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation.
Please Note: This title is compatible with DVD-ROM drives only and will not work with CD-ROM drives.
Please Note: This is an expansion pack and requires an original version of World of WarCraft to play.
- Adventure as one of two new races--the cursed worgen with the Alliance or the resourceful goblins with the Horde.
- Level Cap Increased to 85. Earn new abilities, tap into new talents, and progress through the path system, a new way for players to improve characters.
- Familiar zones across the original continents of Kalimdor and the Eastern Kingdoms have been altered forever and updated with new content, from the devastated Badlands to the broken Barrens, which has been sundered in two.
- Explore newly opened parts of the world, including Uldum, Grim Batol, and the great Sunken City of Vashj'ir beneath the sea.
- Enjoy more high-level raid content than previous expansions, with optional more challenging versions of all encounters.
- Explore Azeroth as a gnome priest, blood elf warrior, or one of the other never-before-available race and class combinations.
- Progress as a guild to earn guild levels and guild achievements.
- Take on PvP objectives and daily quests on Tol Barad Island, a new Wintergrasp-like zone, and wage war in all-new rated Battlegrounds.
- Archaeology. Master a new secondary profession to unearth valuable artifacts and earn unique rewards.
- Flying Mounts in Azeroth. Explore Kalimdor and the Eastern Kingdoms like never before.
- And much, much more...
Edward Jack Posted on - 14 Aug 2010
I recently got a beta key, and I must say azeroth has changed quite a bit, its definitely going to change wow as we know it but at the moment it looks like for the better, the graphics are going to be slightly more demanding then WOTLK, and the alliance is going to see a rise in 10 year old death knights but over all I say it’s going to be a lot better, I’d also like to add that in the trailer they announce “path of the titans” in a recent blizzard press conference they announced that they have “scrapped” it and are replacing it with an overhaul of the glyph system, as they noted they didn't quite get it to where they wanted with WOTLK.
Here are the basics:
• There will be a new tier of glyphs, currently called "Medium" glyphs that will provide "fun alterations" to abilities. Major and minor glyphs will act much as they currently do. You'll have 3 of each glyph type at level 85.
• You will no longer have to re-buy glyphs when you respec or rearrange them. Rather, you will learn each glyph like a skill and be able to swap them at will from a list.
• This list will show all glyphs available to your class, but will only allow you to use the ones you've purchased.
Daniel Posted on - 27 Jun 2010
meh its just going to mess wow up alot more like wotlk did. blizzard should have left it with Burning crusade.... but whats the harm getting it and find out ey
Jake Posted on - 12 Apr 2010
This will be one of their biggest expansions yet, and the in-game graphics and quests are a lot better and more interactive now, can't wait for this to be released, definitely want to go to the midnight launch again, they should have it for this!!!!
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